Teaching with AR technology. Currently on development
Big scale third-person shooter with elements of an RTS game.
Simplified version of Hive Command made for mobile.
Gaming and social platform.
We use this tools on our own Unity games. Keep in mind that most of them are still under development.
Feel free to use them in your own games.
Object-pooling for Audio Sources.
Scene independent and flexible state machines.
A simple event-based health system.
Tools for facilitating in-depth quality settings on any render pipeline.
Simple screenshoting tool.